![]() There are, however, a few changes made to him. Melee sees Master Hand taking a similar role - he is the final boss of the 1-player Classic mode, and, like in his Super Smash Bros SINCE 1999 role, has a set HP which must be depleted to win. He positions inanimate toy versions of two random characters on a table, and, after carefully positioning everything around them, he counts to three on his fingers, snaps his fingers, and changes the table into a stage resembling Princess Peach's Castle.ģ0 November 2001 Super Smash Bros. Master Hand also appears in the opening cinematic. Once 0 HP is reached, he explodes into the background and the character is turned back into a toy. Master Hand can't be defeated by normal means instead, he has 300 HP which must be depleted. He uses his size and shape to his advantage - he slaps, punches and flicks the player around. ![]() He resides in a level called Master Hand's Residence by fans. In Super Smash Bros., Master Hand is the final opponent of the 1P Game. Official artwork for Master Hand in Super Smash Bros. ![]() 7.2.2 Moves used in conjunction with Crazy Hand.The unique blend of horror styles, iconic moments and characters from the series, and a near-perfect reimagining of one of Castlevania's most iconic locations easily makes Dracula's Castle the best area in World of Light, especially for Castlevania fans. While the Dracula's Castle subsection in World of Light borrows a lot from the original Castlevania and Symphony of the Night, the area ends up being more than just a reference and moe-so an homage to why so many fans love the series. The second phase involves Dracula turning into his demonic appearance from Symphony of the Night, where Dracula relies much more on physical strength rather than projectiles. ![]() ![]() Dracula can't be damaged unless players attack his head and trying to attack any other part of his body will actually create a burst of mist that references Symphony of the Night's Mist Form mechanic. The fight itself is a two-stage battle where Dracula's various attack patterns are all pulled from Castlevania. ![]()
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